Genre: Third person action


Time: I worked as an intern starting September 2015, until April 2016


My contributions:

Card illustrations

GUI elements



Genre: FIrst person shooter


Time: 10 weeks half-time


My contributions:

Mockups and conceptual art

Modelling and textures of the main character

Envoriment art

GUI

Menus



Genre: Realtime strategy game


Time: 10 weeks half-time


My contributions:

Mockups and conceptual art

Modelling and textures of the melee unit

Base structure textures

GUI

Menus

Unit portraits


Genre: Space shooter


Time: 10 weeks half-time


My contributions:

Mockups and conceptual art

Skyboxes and cubemaps

GUI

Menus

Genre: Turn based strategy game


Time: 8 weeks half-time


My contributions:

Mockups and conceptual art

Tiles for walls and floors

Props

GUI

Menus

Character portraits

Genre: Shoot Em' up


Time: 8 weeks half-time


My contributions:

Mockups and conceptual art

Envoriment tiles

Animation

GUI

Menus

Genre: Point & click adventure


Time: 8 weeks half-time


My contributions:

Conceptual art

Modelling

Envoriment

General 2D art

Genre: Text adventure


Time: 8 weeks half-time


My contributions:

Envoriment art

Story art

Touch-up of all 2D