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Simon Palmér

Digital Art Portfolio

Contact

contact@simonpalmer.se

Genre: Third person action

 

Time: I worked as an intern starting September 2015, until April 2016

 

My contributions:

  • Card illustrations
  • GUI elements

 

 

Genre: FIrst person shooter

 

Time: 10 weeks half-time

 

My contributions:

  • Mockups and conceptual art
  • Modelling and textures of the main character
  • Envoriment art
  • GUI
  • Menus

 

 

Genre: Realtime strategy game

 

Time: 10 weeks half-time

 

My contributions:

  • Mockups and conceptual art
  • Modelling and textures of the melee unit
  • Base structure textures
  • GUI
  • Menus
  • Unit portraits

 

Genre: Space shooter

 

Time: 10 weeks half-time

 

My contributions:

  • Mockups and conceptual art
  • Skyboxes and cubemaps
  • GUI
  • Menus

Genre: Turn based strategy game

 

Time: 8 weeks half-time

 

My contributions:

  • Mockups and conceptual art
  • Tiles for walls and floors
  • Props
  • GUI
  • Menus
  • Character portraits

Genre: Shoot Em' up

 

Time: 8 weeks half-time

 

My contributions:

  • Mockups and conceptual art
  • Envoriment tiles
  • Animation
  • GUI
  • Menus

Genre: Point & click adventure

 

Time: 8 weeks half-time

 

My contributions:

  • Conceptual art
  • Modelling
  • Envoriment
  • General 2D art

Genre: Text adventure

 

Time: 8 weeks half-time

 

My contributions:

  • Envoriment art
  • Story art
  • Touch-up of all 2D